Build a material grammar, not one universal click
- Evidence
- When every object responded like the same button, its material identity disappeared.
- Options considered
- Decision
- Define sound, motion, haptic shape, resistance, and particles as reusable material tokens.
- Why
- A shared grammar kept each material consistent while allowing the prototype to grow beyond one object.
- Trade-off
- A material system adds production constraints and still does not prove physical accuracy.
- Changed experience
- The prototype became a material library rather than a collection of unrelated effects.